Renderer Class
Renders the current game state using html5 canvas.
Constructor
Renderer
    
        - 
                    
                        game
- 
                    
                        width
- 
                    
                        height
- 
                    
                        tileSize
- 
                    
                        [canvasClassName='renderer']
Parameters:
- 
                    
                        gameGame- Game instance this obj is attached to.
 
- 
                    
                        widthNumber- Width of the map view in tiles.
 
- 
                    
                        heightNumber- Height of the map view in tiles.
 
- 
                    
                        tileSizeNumber- Width and height of tiles when drawn.
 
- 
                    
                        [canvasClassName='renderer']String optional- Css class name for the canvas element.
 
Item Index
Methods
Methods
draw
    
        ()
    
    
    
    
    
    
    
    
    
    Draws map and entity tiles. All parameters will fall back to this.game. if not provided.
drawBufferToCanvas
    
        ()
    
    
    
    
    
    
    
    
    
    Copies pixel data from the buffer canvas to the game canvas.
drawTileToCanvas
    
        - 
                    
                        x
- 
                    
                        y
- 
                    
                        tileData
- 
                    
                        [ctx=this.bufferCtx]
Draws a single tile to the map view.
Parameters:
- 
                    
                        xNumber- Map tile coord on the x axis.
 
- 
                    
                        yNumber- Map tile coord on the y axis.
 
- 
                    
                        tileDataObject- Object containing tile draw settings.
 - 
                                
                                    [char]Object optional- The character to draw.
 
- 
                                
                                    [color]Object optional- The color of the character displayed.
 
- 
                                
                                    [bgColor]Object optional- The background color of the tile.
 
- 
                                
                                    [borderColor]Object optional- The border color of the tile.
 
- 
                                
                                    [borderWidth=1]Object optional- The border width of the tile.
 
 
- 
                    
                        [ctx=this.bufferCtx]CanvasRenderingContext2D optional- The canvas context to draw to.
 
fillBg
    
        - 
                    
                        [color=this.bgColor]
- 
                    
                        [ctx=this.bufferCtx]
Fills the canvas with a given color.
Parameters:
- 
                    
                        [color=this.bgColor]String optional
- 
                    
                        [ctx=this.bufferCtx]CanvasRenderingContext2D optional
mouseToTileCoords
    
        - 
                    
                        x
- 
                    
                        y
Converts mouse pixel coords to map tile coords. Mouse pixel coords must be relative to the current window.
Parameters:
- 
                    
                        xNumber- Mouse pixel x coord.
 
- 
                    
                        yNumber- Mouse pixel y coord.
 
Returns:
{x: 0, y: 0}
pixelToTileCoords
    
        - 
                    
                        x
- 
                    
                        y
Converts map view pixel coords to map tile coords. Map view pixel coords are relative to the top left of the canvas element.
Parameters:
- 
                    
                        xNumber- Map view pixel x coord.
 
- 
                    
                        yNumber- Map view pixel y coord.
 
Returns:
{x: 0, y: 0}
resize
    
        ()
    
    
    
    
    
    
    
    
    
    Resizes canvas elements to match the tileSize and map view with/height. Also adjusts behavior to accomodate high pixel density screens.
setCenter
    
        - 
                    
                        centerX
- 
                    
                        centerY
Sets the center map tile of the view.
Parameters:
- 
                    
                        centerXNumber- Center map tile x coord.
 
- 
                    
                        centerYNumber- Center map tile y coord.
 
Properties
bgColor
    String
    
    
    
    
    
    Background color of map view.
buffer
    HTMLCanvasElement
    
    
    
    
    
    Canvas element this renderer draws to as a buffer for this.canvas.
bufferCtx
    CanvasRenderingContext2D
    
    
    
    
    
    Drawing context of this.buffer
canvas
    HTMLCanvasElement
    
    
    
    
    
    Canvas element this renderer draws to.
ctx
    CanvasRenderingContext2D
    
    
    
    
    
    Drawing context of this.canvas
devicePixelRatio
    Number
    
    
    
    
    
    Device pixel ratio for high dpi screens.
font
    String
    
    
    
    
    
    Font used to render tile characters.
height
    Number
    
    
    
    
    
    Map view height in tiles.
hoverColor
    String
    
    
    
    
    
    Color overlayed when mouse is over a tile.
hoveredTileX
    Number | Null
    
    
    
    
    
    The map tile x coord of the tile currently being hovered by the mouse.
hoveredTileY
    Number | Null
    
    
    
    
    
    The map tile y coord of the tile currently being hovered by the mouse.
nonVisibleTileAlpha
    Number
    
    
    
    
    
    Alpha value applied to non-visible tiles
offsetX
    Number
    
    
    
    
    
    The x distance in tiles from center to upper left corner of map view.
offsetY
    Number
    
    
    
    
    
    The y distance in tiles from center to upper left corner of map view.
originX
    Number
    
    
    
    
    
    The map tile x coord of the tile drawn in the upper left corner of the map view.
originY
    Number
    
    
    
    
    
    The map tile y coord of the tile drawn in the upper left corner of the map view.
tileSize
    Number
    
    
    
    
    
    Size of each tile is drawn.
width
    Number
    
    
    
    
    
    Map view width in tiles.
